diff options
Diffstat (limited to 'asl/hashing')
-rw-r--r-- | asl/hashing/BUILD.bazel | 33 | ||||
-rw-r--r-- | asl/hashing/hash.hpp | 138 | ||||
-rw-r--r-- | asl/hashing/hash_cityhash.cpp | 517 | ||||
-rw-r--r-- | asl/hashing/hash_tests.cpp | 260 |
4 files changed, 948 insertions, 0 deletions
diff --git a/asl/hashing/BUILD.bazel b/asl/hashing/BUILD.bazel new file mode 100644 index 0000000..6b9b410 --- /dev/null +++ b/asl/hashing/BUILD.bazel @@ -0,0 +1,33 @@ +cc_library( + name = "hashing", + hdrs = [ + "hash.hpp", + ], + srcs = [ + "hash_cityhash.cpp", + ], + deps = [ + "//asl/base", + "//asl/types:span", + ], + visibility = ["//visibility:public"], +) + +cc_test( + name = "tests", + srcs = [ + "hash_tests.cpp", + ], + deps = [ + "//asl/base", + "//asl/tests:utils", + "//asl/testing", + ":hashing", + "//asl/strings:string_view", + "//asl/strings:string", + "//asl/containers:buffer", + "//asl/types:box", + "//asl/types:option", + "//asl/types:status", + ], +) diff --git a/asl/hashing/hash.hpp b/asl/hashing/hash.hpp new file mode 100644 index 0000000..60550d0 --- /dev/null +++ b/asl/hashing/hash.hpp @@ -0,0 +1,138 @@ +#pragma once + +#include "asl/base/integers.hpp" +#include "asl/base/meta.hpp" +#include "asl/types/span.hpp" +#include "asl/base/utility.hpp" + +namespace asl::city_hash +{ + +// Hash function for a byte array. +uint64_t CityHash64(const char *s, size_t len); + +// Hash function for a byte array. For convenience, a 64-bit seed is also +// hashed into the result. +uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed); + +// Hash function for a byte array. For convenience, two seeds are also +// hashed into the result. +uint64_t CityHash64WithSeeds(const char *s, size_t len, + uint64_t seed0, uint64_t seed1); + +// Hash function for a byte array. +uint128_t CityHash128(const char *s, size_t len); + +// Hash function for a byte array. For convenience, a 128-bit seed is also +// hashed into the result. +uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed); + +// Hash function for a byte array. Most useful in 32-bit binaries. +uint32_t CityHash32(const char *s, size_t len); + +// Hash 128 input bits down to 64 bits of output. +// This is intended to be a reasonably good hash function. +constexpr uint64_t Hash128to64(uint64_t high, uint64_t low) +{ + // Murmur-inspired hashing. + const uint64_t kMul = 0x9ddfea08eb382d69ULL; + uint64_t a = (low ^ high) * kMul; + a ^= (a >> 47); + uint64_t b = (high ^ a) * kMul; + b ^= (b >> 47); + b *= kMul; + return b; +} + +// Hash 128 input bits down to 64 bits of output. +// This is intended to be a reasonably good hash function. +constexpr uint64_t Hash128to64(const uint128_t& x) +{ + return Hash128to64(x.high, x.low); +} + +} // namespace asl::city_hash + +namespace asl +{ + +template<typename T, typename H> +concept hashable_generic = requires(const T& value, H h) +{ + { AslHashValue(h, value) } -> same_as<H>; +}; + +struct HashState +{ + uint128_t state{}; + + constexpr HashState() = default; + explicit constexpr HashState(uint128_t s) : state{s} {} + + template<typename T> + static HashState combine_contiguous(HashState h, span<const T> s) + { + if constexpr (uniquely_represented<T>) + { + auto bytes = as_bytes(s); + auto hashed = city_hash::CityHash128WithSeed( + reinterpret_cast<const char*>(bytes.data()), + static_cast<size_t>(bytes.size()), + h.state); + return HashState{hashed}; + } + else + { + for (const auto& value: s) + { + h = AslHashValue(ASL_MOVE(h), value); + } + return h; + } + } + + static constexpr HashState combine(HashState h) + { + return h; + } + + template<hashable_generic<HashState> Arg, hashable_generic<HashState>... Remaining> + static constexpr HashState combine(HashState h, const Arg& arg, const Remaining&... remaining) + { + return combine(AslHashValue(ASL_MOVE(h), arg), remaining...); + } +}; + +template<typename T> +concept hashable = hashable_generic<T, HashState>; + +template<typename H, uniquely_represented T> +constexpr H AslHashValue(H h, const T& value) +{ + return H::combine_contiguous(ASL_MOVE(h), span<const T>{&value, 1}); +} + +template<typename H> +constexpr H AslHashValue(H h, bool value) +{ + return AslHashValue(ASL_MOVE(h), value ? 1 : 0); +} + +template<typename H, typename T> +constexpr void AslHashValue(H h, T*); // Don't hash pointers + +template<typename H, hashable T> +constexpr H AslHashValue(H h, const span<T>& s) +{ + return H::combine_contiguous(ASL_MOVE(h), span<const T>{s.data(), s.size()}); +} + +template<hashable T> +constexpr uint64_t hash_value(const T& value) +{ + auto result = AslHashValue(HashState{}, value).state; + return city_hash::Hash128to64(result); +} + +} // namespace asl + diff --git a/asl/hashing/hash_cityhash.cpp b/asl/hashing/hash_cityhash.cpp new file mode 100644 index 0000000..9748344 --- /dev/null +++ b/asl/hashing/hash_cityhash.cpp @@ -0,0 +1,517 @@ +// Copyright (c) 2011 Google, Inc. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +// CityHash, by Geoff Pike and Jyrki Alakuijala +// +// This file provides CityHash64() and related functions. +// +// It's probably possible to create even faster hash functions by +// writing a program that systematically explores some of the space of +// possible hash functions, by using SIMD instructions, or by +// compromising on hash quality. + +#include "asl/hashing/hash.hpp" +#include "asl/memory/memory.hpp" + +using uint8 = uint8_t; +using uint32 = uint32_t; +using uint64 = uint64_t; +using uint128 = uint128_t; + +// NOLINTBEGIN + +constexpr uint64 UNALIGNED_LOAD64(const char *p) { + uint64 result; + asl::memcpy(&result, p, sizeof(result)); + return result; +} + +constexpr uint32 UNALIGNED_LOAD32(const char *p) { + uint32 result; + asl::memcpy(&result, p, sizeof(result)); + return result; +} + +#ifdef _MSC_VER + +#include <stdlib.h> +#define bswap_32(x) _byteswap_ulong(x) +#define bswap_64(x) _byteswap_uint64(x) + +#elif defined(__APPLE__) + +// Mac OS X / Darwin features +#include <libkern/OSByteOrder.h> +#define bswap_32(x) OSSwapInt32(x) +#define bswap_64(x) OSSwapInt64(x) + +#elif defined(__sun) || defined(sun) + +#include <sys/byteorder.h> +#define bswap_32(x) BSWAP_32(x) +#define bswap_64(x) BSWAP_64(x) + +#elif defined(__FreeBSD__) + +#include <sys/endian.h> +#define bswap_32(x) bswap32(x) +#define bswap_64(x) bswap64(x) + +#elif defined(__OpenBSD__) + +#include <sys/types.h> +#define bswap_32(x) swap32(x) +#define bswap_64(x) swap64(x) + +#elif defined(__NetBSD__) + +#include <sys/types.h> +#include <machine/bswap.h> +#if defined(__BSWAP_RENAME) && !defined(__bswap_32) +#define bswap_32(x) bswap32(x) +#define bswap_64(x) bswap64(x) +#endif + +#else + +#include <byteswap.h> + +#endif + +#ifdef WORDS_BIGENDIAN +#define uint32_in_expected_order(x) (bswap_32(x)) +#define uint64_in_expected_order(x) (bswap_64(x)) +#else +#define uint32_in_expected_order(x) (x) +#define uint64_in_expected_order(x) (x) +#endif + +#if !defined(LIKELY) +#if __has_builtin(__builtin_expect) +#define LIKELY(x) (__builtin_expect(!!(x), 1)) +#else +#define LIKELY(x) (x) +#endif +#endif + +static uint64 Fetch64(const char *p) { + return uint64_in_expected_order(UNALIGNED_LOAD64(p)); +} + +static uint32 Fetch32(const char *p) { + return uint32_in_expected_order(UNALIGNED_LOAD32(p)); +} + +// Some primes between 2^63 and 2^64 for various uses. +static const uint64 k0 = 0xc3a5c85c97cb3127ULL; +static const uint64 k1 = 0xb492b66fbe98f273ULL; +static const uint64 k2 = 0x9ae16a3b2f90404fULL; + +// Magic numbers for 32-bit hashing. Copied from Murmur3. +static const uint32 c1 = 0xcc9e2d51; +static const uint32 c2 = 0x1b873593; + +// A 32-bit to 32-bit integer hash copied from Murmur3. +static uint32 fmix(uint32 h) +{ + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + return h; +} + +static uint32 Rotate32(uint32 val, int shift) { + // Avoid shifting by 32: doing so yields an undefined result. + return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); +} + +#undef PERMUTE3 +#define PERMUTE3(a, b, c) do { asl::swap(a, b); asl::swap(a, c); } while (0) + +static uint32 Mur(uint32 a, uint32 h) { + // Helper from Murmur3 for combining two 32-bit values. + a *= c1; + a = Rotate32(a, 17); + a *= c2; + h ^= a; + h = Rotate32(h, 19); + return h * 5 + 0xe6546b64; +} + +static uint32 Hash32Len13to24(const char *s, size_t len) { + uint32 a = Fetch32(s - 4 + (len >> 1)); + uint32 b = Fetch32(s + 4); + uint32 c = Fetch32(s + len - 8); + uint32 d = Fetch32(s + (len >> 1)); + uint32 e = Fetch32(s); + uint32 f = Fetch32(s + len - 4); + uint32 h = static_cast<uint32>(len); + + return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); +} + +static uint32 Hash32Len0to4(const char *s, size_t len) { + uint32 b = 0; + uint32 c = 9; + for (size_t i = 0; i < len; i++) { + signed char v = static_cast<signed char>(s[i]); + b = b * c1 + static_cast<uint32>(v); + c ^= b; + } + return fmix(Mur(b, Mur(static_cast<uint32>(len), c))); +} + +static uint32 Hash32Len5to12(const char *s, size_t len) { + uint32 a = static_cast<uint32>(len), b = a * 5, c = 9, d = b; + a += Fetch32(s); + b += Fetch32(s + len - 4); + c += Fetch32(s + ((len >> 1) & 4)); + return fmix(Mur(c, Mur(b, Mur(a, d)))); +} + +uint32 asl::city_hash::CityHash32(const char *s, size_t len) { + if (len <= 24) { + return len <= 12 ? + (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) : + Hash32Len13to24(s, len); + } + + // len > 24 + uint32 h = static_cast<uint32>(len), g = c1 * h, f = g; + uint32 a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; + uint32 a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; + uint32 a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; + uint32 a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; + uint32 a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; + h ^= a0; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + h ^= a2; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + g ^= a1; + g = Rotate32(g, 19); + g = g * 5 + 0xe6546b64; + g ^= a3; + g = Rotate32(g, 19); + g = g * 5 + 0xe6546b64; + f += a4; + f = Rotate32(f, 19); + f = f * 5 + 0xe6546b64; + size_t iters = (len - 1) / 20; + do { + uint32 a0_ = Rotate32(Fetch32(s) * c1, 17) * c2; + uint32 a1_ = Fetch32(s + 4); + uint32 a2_ = Rotate32(Fetch32(s + 8) * c1, 17) * c2; + uint32 a3_ = Rotate32(Fetch32(s + 12) * c1, 17) * c2; + uint32 a4_ = Fetch32(s + 16); + h ^= a0_; + h = Rotate32(h, 18); + h = h * 5 + 0xe6546b64; + f += a1_; + f = Rotate32(f, 19); + f = f * c1; + g += a2_; + g = Rotate32(g, 18); + g = g * 5 + 0xe6546b64; + h ^= a3_ + a1_; + h = Rotate32(h, 19); + h = h * 5 + 0xe6546b64; + g ^= a4_; + g = bswap_32(g) * 5; + h += a4_ * 5; + h = bswap_32(h); + f += a0_; + PERMUTE3(f, h, g); + s += 20; + } while (--iters != 0); + g = Rotate32(g, 11) * c1; + g = Rotate32(g, 17) * c1; + f = Rotate32(f, 11) * c1; + f = Rotate32(f, 17) * c1; + h = Rotate32(h + g, 19); + h = h * 5 + 0xe6546b64; + h = Rotate32(h, 17) * c1; + h = Rotate32(h + f, 19); + h = h * 5 + 0xe6546b64; + h = Rotate32(h, 17) * c1; + return h; +} + +// Bitwise right rotate. Normally this will compile to a single +// instruction, especially if the shift is a manifest constant. +static uint64 Rotate(uint64 val, int shift) { + // Avoid shifting by 64: doing so yields an undefined result. + return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); +} + +static uint64 ShiftMix(uint64 val) { + return val ^ (val >> 47); +} + +static uint64 HashLen16(uint64 u, uint64 v) { + return asl::city_hash::Hash128to64(uint128{u, v}); +} + +static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) { + // Murmur-inspired hashing. + uint64 a = (u ^ v) * mul; + a ^= (a >> 47); + uint64 b = (v ^ a) * mul; + b ^= (b >> 47); + b *= mul; + return b; +} + +static uint64 HashLen0to16(const char *s, size_t len) { + if (len >= 8) { + uint64 mul = k2 + len * 2; + uint64 a = Fetch64(s) + k2; + uint64 b = Fetch64(s + len - 8); + uint64 c = Rotate(b, 37) * mul + a; + uint64 d = (Rotate(a, 25) + b) * mul; + return HashLen16(c, d, mul); + } + if (len >= 4) { + uint64 mul = k2 + len * 2; + uint64 a = Fetch32(s); + return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); + } + if (len > 0) { + uint8 a = static_cast<uint8>(s[0]); + uint8 b = static_cast<uint8>(s[len >> 1]); + uint8 c = static_cast<uint8>(s[len - 1]); + uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); + uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2); + return ShiftMix(y * k2 ^ z * k0) * k2; + } + return k2; +} + +// This probably works well for 16-byte strings as well, but it may be overkill +// in that case. +static uint64 HashLen17to32(const char *s, size_t len) { + uint64 mul = k2 + len * 2; + uint64 a = Fetch64(s) * k1; + uint64 b = Fetch64(s + 8); + uint64 c = Fetch64(s + len - 8) * mul; + uint64 d = Fetch64(s + len - 16) * k2; + return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, + a + Rotate(b + k2, 18) + c, mul); +} + +// Return a 16-byte hash for 48 bytes. Quick and dirty. +// Callers do best to use "random-looking" values for a and b. +static uint128 WeakHashLen32WithSeeds( + uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) { + a += w; + b = Rotate(b + a + z, 21); + uint64 c = a; + a += x; + a += y; + b += Rotate(a, 44); + return {a + z, b + c}; +} + +// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. +static uint128 WeakHashLen32WithSeeds( + const char* s, uint64 a, uint64 b) { + return WeakHashLen32WithSeeds(Fetch64(s), + Fetch64(s + 8), + Fetch64(s + 16), + Fetch64(s + 24), + a, + b); +} + +// Return an 8-byte hash for 33 to 64 bytes. +static uint64 HashLen33to64(const char *s, size_t len) { + uint64 mul = k2 + len * 2; + uint64 a = Fetch64(s) * k2; + uint64 b = Fetch64(s + 8); + uint64 c = Fetch64(s + len - 24); + uint64 d = Fetch64(s + len - 32); + uint64 e = Fetch64(s + 16) * k2; + uint64 f = Fetch64(s + 24) * 9; + uint64 g = Fetch64(s + len - 8); + uint64 h = Fetch64(s + len - 16) * mul; + uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; + uint64 v = ((a + g) ^ d) + f + 1; + uint64 w = bswap_64((u + v) * mul) + h; + uint64 x = Rotate(e + f, 42) + c; + uint64 y = (bswap_64((v + w) * mul) + g) * mul; + uint64 z = e + f + c; + a = bswap_64((x + z) * mul + y) + b; + b = ShiftMix((z + a) * mul + d + h) * mul; + return b + x; +} + +uint64 asl::city_hash::CityHash64(const char *s, size_t len) { + if (len <= 32) { + if (len <= 16) { + return HashLen0to16(s, len); + } else { + return HashLen17to32(s, len); + } + } else if (len <= 64) { + return HashLen33to64(s, len); + } + + // For strings over 64 bytes we hash the end first, and then as we + // loop we keep 56 bytes of state: v, w, x, y, and z. + uint64 x = Fetch64(s + len - 40); + uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); + uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); + uint128 v = WeakHashLen32WithSeeds(s + len - 64, len, z); + uint128 w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); + x = x * k1 + Fetch64(s); + + // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. + len = (len - 1) & ~static_cast<size_t>(63); + do { + x = Rotate(x + y + v.high + Fetch64(s + 8), 37) * k1; + y = Rotate(y + v.low + Fetch64(s + 48), 42) * k1; + x ^= w.low; + y += v.high + Fetch64(s + 40); + z = Rotate(z + w.high, 33) * k1; + v = WeakHashLen32WithSeeds(s, v.low * k1, x + w.high); + w = WeakHashLen32WithSeeds(s + 32, z + w.low, y + Fetch64(s + 16)); + asl::swap(z, x); + s += 64; + len -= 64; + } while (len != 0); + return HashLen16(HashLen16(v.high, w.high) + ShiftMix(y) * k1 + z, + HashLen16(v.low, w.low) + x); +} + +uint64 asl::city_hash::CityHash64WithSeed(const char *s, size_t len, uint64 seed) { + return CityHash64WithSeeds(s, len, k2, seed); +} + +uint64 asl::city_hash::CityHash64WithSeeds(const char *s, size_t len, + uint64 seed0, uint64 seed1) { + return HashLen16(CityHash64(s, len) - seed0, seed1); +} + +// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings +// of any length representable in signed long. Based on City and Murmur. +static uint128 CityMurmur(const char *s, size_t len, uint128 seed) { + uint64 a = seed.low; + uint64 b = seed.high; + uint64 c = 0; + uint64 d = 0; + if (len <= 16) { + a = ShiftMix(a * k1) * k1; + c = b * k1 + HashLen0to16(s, len); + d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); + } else { + c = HashLen16(Fetch64(s + len - 8) + k1, a); + d = HashLen16(b + len, c + Fetch64(s + len - 16)); + a += d; + // len > 16 here, so do...while is safe + do { + a ^= ShiftMix(Fetch64(s) * k1) * k1; + a *= k1; + b ^= a; + c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; + c *= k1; + d ^= c; + s += 16; + len -= 16; + } while (len > 16); + } + a = HashLen16(a, c); + b = HashLen16(d, b); + return uint128{a ^ b, HashLen16(b, a)}; +} + +uint128 asl::city_hash::CityHash128WithSeed(const char *s, size_t len, uint128 seed) { + if (len < 128) { + return CityMurmur(s, len, seed); + } + + // We expect len >= 128 to be the common case. Keep 56 bytes of state: + // v, w, x, y, and z. + uint128 v, w; + uint64 x = seed.low; + uint64 y = seed.high; + uint64 z = len * k1; + v.high = Rotate(y ^ k1, 49) * k1 + Fetch64(s); + v.low = Rotate(v.high, 42) * k1 + Fetch64(s + 8); + w.high = Rotate(y + z, 35) * k1 + x; + w.low = Rotate(x + Fetch64(s + 88), 53) * k1; + + // This is the same inner loop as CityHash64(), manually unrolled. + do { + x = Rotate(x + y + v.high + Fetch64(s + 8), 37) * k1; + y = Rotate(y + v.low + Fetch64(s + 48), 42) * k1; + x ^= w.low; + y += v.high + Fetch64(s + 40); + z = Rotate(z + w.high, 33) * k1; + v = WeakHashLen32WithSeeds(s, v.low * k1, x + w.high); + w = WeakHashLen32WithSeeds(s + 32, z + w.low, y + Fetch64(s + 16)); + asl::swap(z, x); + s += 64; + x = Rotate(x + y + v.high + Fetch64(s + 8), 37) * k1; + y = Rotate(y + v.low + Fetch64(s + 48), 42) * k1; + x ^= w.low; + y += v.high + Fetch64(s + 40); + z = Rotate(z + w.high, 33) * k1; + v = WeakHashLen32WithSeeds(s, v.low * k1, x + w.high); + w = WeakHashLen32WithSeeds(s + 32, z + w.low, y + Fetch64(s + 16)); + asl::swap(z, x); + s += 64; + len -= 128; + } while (LIKELY(len >= 128)); + x += Rotate(v.high + z, 49) * k0; + y = y * k0 + Rotate(w.low, 37); + z = z * k0 + Rotate(w.high, 27); + w.high *= 9; + v.high *= k0; + // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. + for (size_t tail_done = 0; tail_done < len; ) { + tail_done += 32; + y = Rotate(x + y, 42) * k0 + v.low; + w.high += Fetch64(s + len - tail_done + 16); + x = x * k0 + w.high; + z += w.low + Fetch64(s + len - tail_done); + w.low += v.high; + v = WeakHashLen32WithSeeds(s + len - tail_done, v.high + z, v.low); + v.high *= k0; + } + // At this point our 56 bytes of state should contain more than + // enough information for a strong 128-bit hash. We use two + // different 56-byte-to-8-byte hashes to get a 16-byte final result. + x = HashLen16(x, v.high); + y = HashLen16(y + z, w.high); + return uint128{HashLen16(x + v.low, w.low) + y, + HashLen16(x + w.low, y + v.low)}; +} + +uint128 asl::city_hash::CityHash128(const char *s, size_t len) { + return len >= 16 ? + asl::city_hash::CityHash128WithSeed(s + 16, len - 16, + uint128{Fetch64(s), Fetch64(s + 8) + k0}) : + asl::city_hash::CityHash128WithSeed(s, len, uint128{k0, k1}); +} + +// NOLINTEND diff --git a/asl/hashing/hash_tests.cpp b/asl/hashing/hash_tests.cpp new file mode 100644 index 0000000..9efb497 --- /dev/null +++ b/asl/hashing/hash_tests.cpp @@ -0,0 +1,260 @@ +#include "asl/testing/testing.hpp" +#include "asl/hashing/hash.hpp" +#include "asl/strings/string_view.hpp" +#include "asl/strings/string.hpp" +#include "asl/containers/buffer.hpp" +#include "asl/types/box.hpp" +#include "asl/types/option.hpp" +#include "asl/types/status.hpp" +#include "asl/types/status_or.hpp" + +static_assert(!asl::hashable<int*>); +static_assert(!asl::hashable<int[]>); +static_assert(!asl::hashable<int[9]>); + +static_assert(asl::hashable<uint8_t>); +static_assert(asl::hashable<uint16_t>); +static_assert(asl::hashable<uint32_t>); +static_assert(asl::hashable<uint64_t>); +static_assert(asl::hashable<uint128_t>); + +static_assert(asl::hashable<int8_t>); +static_assert(asl::hashable<int16_t>); +static_assert(asl::hashable<int32_t>); +static_assert(asl::hashable<int64_t>); + +ASL_TEST(integers) +{ + uint64_t a = asl::hash_value<uint16_t>(45); + uint64_t b = asl::hash_value<uint16_t>(45); + uint64_t c = asl::hash_value<uint16_t>(46); + uint64_t d = asl::hash_value<uint32_t>(45); + + ASL_TEST_EXPECT(a == b); + ASL_TEST_EXPECT(a != c); + ASL_TEST_EXPECT(a != d); +} + +static_assert(asl::hashable<bool>); + +ASL_TEST(bool) +{ + ASL_TEST_EXPECT(asl::hash_value(true) == asl::hash_value(true)); + ASL_TEST_EXPECT(asl::hash_value(false) == asl::hash_value(false)); + ASL_TEST_EXPECT(asl::hash_value(true) != asl::hash_value(false)); +} + +static_assert(asl::hashable<asl::string_view>); +static_assert(asl::hashable<asl::string<>>); + +ASL_TEST(strings) +{ + ASL_TEST_EXPECT(asl::hash_value("hello"_sv) == asl::hash_value("hello"_sv)); + ASL_TEST_EXPECT(asl::hash_value("hello"_sv) != asl::hash_value("hello "_sv)); + ASL_TEST_EXPECT(asl::hash_value("hello"_sv) != asl::hash_value("HELLO"_sv)); + + ASL_TEST_EXPECT(asl::hash_value(asl::string("hello"_sv)) == asl::hash_value(asl::string("hello"_sv))); + ASL_TEST_EXPECT(asl::hash_value(asl::string("hello"_sv)) != asl::hash_value(asl::string("hello "_sv))); + ASL_TEST_EXPECT(asl::hash_value(asl::string("hello"_sv)) != asl::hash_value(asl::string("HELLO"_sv))); + + ASL_TEST_EXPECT(asl::hash_value("hello"_sv) == asl::hash_value(asl::string("hello"_sv))); +} + +static_assert(asl::hashable<asl::span<const int>>); +static_assert(!asl::hashable<asl::span<const int*>>); +static_assert(asl::hashable<asl::span<asl::string_view>>); + +ASL_TEST(span) +{ + int ints1[] = {1, 2, 3}; + int ints2[] = {1, 2, 3}; + int ints3[] = {1, 2}; + int ints4[] = {3, 2, 1}; + + ASL_TEST_EXPECT(asl::hash_value(asl::span<int>(ints1)) == asl::hash_value(asl::span<int>(ints2))); + ASL_TEST_EXPECT(asl::hash_value(asl::span<int>(ints1)) != asl::hash_value(asl::span<int>(ints3))); + ASL_TEST_EXPECT(asl::hash_value(asl::span<int>(ints1)) != asl::hash_value(asl::span<int>(ints4))); + + asl::string_view strs1[] = {"a", "abc", "hello"}; + asl::string_view strs2[] = {"a", "abc", "hello"}; + asl::string_view strs3[] = {"a", "abc"}; + asl::string_view strs4[] = {"a", "abc", "hello", "what"}; + + ASL_TEST_EXPECT(asl::hash_value(asl::span<asl::string_view>(strs1)) == asl::hash_value(asl::span<asl::string_view>(strs2))); + ASL_TEST_EXPECT(asl::hash_value(asl::span<asl::string_view>(strs1)) != asl::hash_value(asl::span<asl::string_view>(strs3))); + ASL_TEST_EXPECT(asl::hash_value(asl::span<asl::string_view>(strs1)) != asl::hash_value(asl::span<asl::string_view>(strs4))); +} + +static_assert(asl::hashable<asl::buffer<int>>); +static_assert(!asl::hashable<asl::buffer<int*>>); + +ASL_TEST(buffer) +{ + asl::buffer<int> ints1; + ints1.push(1); + ints1.push(2); + ints1.push(3); + + asl::buffer<int> ints2; + ints2.push(1); + ints2.push(2); + ints2.push(3); + + asl::buffer<int> ints3; + ints3.push(1); + ints3.push(2); + + asl::buffer<int> ints4; + ints4.push(1); + ints4.push(2); + ints4.push(4); + + ASL_TEST_EXPECT(asl::hash_value(ints1) == asl::hash_value(ints2)); + ASL_TEST_EXPECT(asl::hash_value(ints1) != asl::hash_value(ints3)); + ASL_TEST_EXPECT(asl::hash_value(ints1) != asl::hash_value(ints4)); + ASL_TEST_EXPECT(asl::hash_value(ints1) == asl::hash_value(ints1.as_span())); + + asl::buffer<asl::string_view> strs1; + strs1.push("Hello"); + strs1.push("World"); + + asl::buffer<asl::string_view> strs2; + strs2.push("Hello"); + strs2.push("World"); + + asl::buffer<asl::string_view> strs3; + strs3.push("Hello"); + strs3.push("world"); + + asl::buffer<asl::string_view> strs4; + strs4.push("Hello"); + strs4.push("World"); + strs4.push("World"); + + ASL_TEST_EXPECT(asl::hash_value(strs1) == asl::hash_value(strs2)); + ASL_TEST_EXPECT(asl::hash_value(strs1) != asl::hash_value(strs3)); + ASL_TEST_EXPECT(asl::hash_value(strs1) != asl::hash_value(strs4)); + ASL_TEST_EXPECT(asl::hash_value(strs1) == asl::hash_value(strs1.as_span())); +} + +enum Enum1 {}; +enum class Enum2 {}; + +static_assert(asl::hashable<Enum1>); +static_assert(asl::hashable<Enum2>); + +static_assert(!asl::hashable<asl::box<int*>>); +static_assert(asl::hashable<asl::box<asl::string_view>>); + +ASL_TEST(box) +{ + auto b1 = asl::make_box<asl::string_view>("Hello, world!"); + auto b2 = asl::make_box<asl::string_view>("Hello, world!"); + auto b3 = asl::make_box<asl::string_view>("Hello, world! 2"); + + ASL_TEST_EXPECT(asl::hash_value(b1) == asl::hash_value(b2)); + ASL_TEST_EXPECT(asl::hash_value(b1) != asl::hash_value(b3)); + ASL_TEST_EXPECT(asl::hash_value(b1) == asl::hash_value("Hello, world!"_sv)); +} + +struct NonZero +{ + int value; + + constexpr explicit NonZero(int x) : value(x) + { + ASL_ASSERT(x != 0); + } + + constexpr explicit NonZero(asl::niche_t) : value(0) {} + + constexpr bool operator==(asl::niche_t) const { return value == 0; } +}; + +namespace asl { template<> struct is_uniquely_represented<NonZero> : true_type {}; } +static_assert(asl::has_niche<NonZero>); +static_assert(asl::uniquely_represented<NonZero>); + +static_assert(asl::hashable<asl::option<int>>); +static_assert(!asl::hashable<asl::option<int*>>); +static_assert(asl::hashable<asl::option<asl::string_view>>); +static_assert(asl::hashable<asl::option<NonZero>>); +static_assert(asl::uniquely_represented<asl::option<NonZero>>); + +ASL_TEST(option) +{ + asl::option<int> int1 = 0; + asl::option<int> int2 = 0; + asl::option<int> int3 = 1; + asl::option<int> int4 = asl::nullopt; + + ASL_TEST_EXPECT(asl::hash_value(int1) == asl::hash_value(int2)); + ASL_TEST_EXPECT(asl::hash_value(int1) != asl::hash_value(int3)); + ASL_TEST_EXPECT(asl::hash_value(int1) != asl::hash_value(int4)); + + asl::option<NonZero> noz1{8}; + asl::option<NonZero> noz2{8}; + asl::option<NonZero> noz3{9}; + asl::option<NonZero> noz4 = asl::nullopt; + + ASL_TEST_EXPECT(asl::hash_value(noz1) == asl::hash_value(noz2)); + ASL_TEST_EXPECT(asl::hash_value(noz1) != asl::hash_value(noz3)); + ASL_TEST_EXPECT(asl::hash_value(noz1) != asl::hash_value(noz4)); +} + +static_assert(asl::hashable<asl::status>); + +ASL_TEST(status) +{ + asl::status s1 = asl::ok(); + asl::status s2 = asl::ok(); + asl::status s3 = asl::internal_error(); + asl::status s4 = asl::internal_error(); + asl::status s5 = asl::runtime_error(); + asl::status s6 = asl::internal_error("Oh, no!"); + asl::status s7 = asl::internal_error("Oh, no!"); + asl::status s8 = asl::internal_error("Oh, no"); + asl::status s9 = asl::runtime_error("Oh, no!"); + + ASL_TEST_EXPECT(asl::hash_value(s1) == asl::hash_value(s2)); + ASL_TEST_EXPECT(asl::hash_value(s3) == asl::hash_value(s4)); + ASL_TEST_EXPECT(asl::hash_value(s6) == asl::hash_value(s7)); + + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s3)); + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s5)); + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s6)); + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s9)); + + ASL_TEST_EXPECT(asl::hash_value(s3) != asl::hash_value(s5)); + ASL_TEST_EXPECT(asl::hash_value(s3) != asl::hash_value(s6)); + ASL_TEST_EXPECT(asl::hash_value(s3) != asl::hash_value(s8)); + ASL_TEST_EXPECT(asl::hash_value(s3) != asl::hash_value(s9)); + + ASL_TEST_EXPECT(asl::hash_value(s6) != asl::hash_value(s8)); + ASL_TEST_EXPECT(asl::hash_value(s6) != asl::hash_value(s9)); +} + +static_assert(asl::hashable<asl::status_or<int>>); +static_assert(asl::hashable<asl::status_or<asl::string_view>>); +static_assert(!asl::hashable<asl::status_or<int*>>); + +ASL_TEST(status_or) +{ + asl::status_or<int> s1 = 42; + asl::status_or<int> s2 = 42; + asl::status_or<int> s3 = 43; + asl::status_or<int> s4 = asl::runtime_error(); + asl::status_or<int> s5 = asl::runtime_error(); + asl::status_or<int> s6 = asl::runtime_error("Hello"); + asl::status_or<int> s7 = asl::runtime_error("Hello"); + + ASL_TEST_EXPECT(asl::hash_value(s1) == asl::hash_value(s2)); + ASL_TEST_EXPECT(asl::hash_value(s4) == asl::hash_value(s5)); + ASL_TEST_EXPECT(asl::hash_value(s6) == asl::hash_value(s7)); + + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s3)); + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s4)); + ASL_TEST_EXPECT(asl::hash_value(s1) != asl::hash_value(s6)); + + ASL_TEST_EXPECT(asl::hash_value(s4) != asl::hash_value(s6)); +} |