#pragma once #include "asl/integers.hpp" #include "asl/meta.hpp" #include "asl/span.hpp" #include "asl/utility.hpp" namespace asl::city_hash { // Hash function for a byte array. uint64_t CityHash64(const char *s, size_t len); // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed); // Hash function for a byte array. For convenience, two seeds are also // hashed into the result. uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0, uint64_t seed1); // Hash function for a byte array. uint128_t CityHash128(const char *s, size_t len); // Hash function for a byte array. For convenience, a 128-bit seed is also // hashed into the result. uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed); // Hash function for a byte array. Most useful in 32-bit binaries. uint32_t CityHash32(const char *s, size_t len); // Hash 128 input bits down to 64 bits of output. // This is intended to be a reasonably good hash function. constexpr uint64_t Hash128to64(uint64_t high, uint64_t low) { // Murmur-inspired hashing. const uint64_t kMul = 0x9ddfea08eb382d69ULL; uint64_t a = (low ^ high) * kMul; a ^= (a >> 47); uint64_t b = (high ^ a) * kMul; b ^= (b >> 47); b *= kMul; return b; } // Hash 128 input bits down to 64 bits of output. // This is intended to be a reasonably good hash function. constexpr uint64_t Hash128to64(const uint128_t& x) { return Hash128to64(x.high, x.low); } } // namespace asl::city_hash namespace asl { template<typename T, typename H> concept hashable_generic = requires(const T& value, H h) { { AslHashValue(h, value) } -> same_as<H>; }; struct HashState { uint128_t state{}; constexpr HashState() = default; explicit constexpr HashState(uint128_t s) : state{s} {} template<typename T> static HashState combine_contiguous(HashState h, span<const T> s) { if constexpr (uniquely_represented<T>) { auto bytes = as_bytes(s); auto hashed = city_hash::CityHash128WithSeed( reinterpret_cast<const char*>(bytes.data()), static_cast<size_t>(bytes.size()), h.state); return HashState{hashed}; } else { for (const auto& value: s) { h = AslHashValue(ASL_MOVE(h), value); } return h; } } static constexpr HashState combine(HashState h) { return h; } template<hashable_generic<HashState> Arg, hashable_generic<HashState>... Remaining> static constexpr HashState combine(HashState h, const Arg& arg, const Remaining&... remaining) { return combine(AslHashValue(ASL_MOVE(h), arg), remaining...); } }; template<typename T> concept hashable = hashable_generic<T, HashState>; template<typename H, uniquely_represented T> constexpr H AslHashValue(H h, const T& value) { return H::combine_contiguous(ASL_MOVE(h), span<const T>{&value, 1}); } template<typename H> constexpr H AslHashValue(H h, bool value) { return AslHashValue(ASL_MOVE(h), value ? 1 : 0); } template<typename H, typename T> constexpr void AslHashValue(H h, T*); // Don't hash pointers template<typename H, hashable T> constexpr H AslHashValue(H h, const span<T>& s) { return H::combine_contiguous(ASL_MOVE(h), span<const T>{s.data(), s.size()}); } template<hashable T> constexpr uint64_t hash_value(const T& value) { auto result = AslHashValue(HashState{}, value).state; return city_hash::Hash128to64(result); } } // namespace asl