// Copyright 2025 Steven Le Rouzic // // SPDX-License-Identifier: BSD-3-Clause #pragma once #include "asl/base/meta.hpp" #include "asl/memory/layout.hpp" #include "asl/memory/memory.hpp" namespace asl { template concept allocator = moveable && equality_comparable && requires(T& alloc, layout layout, void* ptr) { { alloc.alloc(layout) } -> same_as; { alloc.realloc(ptr, layout, layout) } -> same_as; alloc.dealloc(ptr, layout); }; class GlobalHeap { public: static void* alloc(const layout&); static void* realloc(void* ptr, const layout& old, const layout& new_layout); static void dealloc(void* ptr, const layout&); constexpr bool operator==(const GlobalHeap&) const { return true; } }; static_assert(allocator); using DefaultAllocator = GlobalHeap; template T* alloc_new(allocator auto& a, auto&&... args) { void* ptr = a.alloc(layout::of()); return construct_at(ptr, std::forward(args)...); } template void alloc_delete(allocator auto& a, T* ptr) { destroy(ptr); a.dealloc(ptr, layout::of()); } template constexpr T* alloc_new_default(auto&&... args) { return alloc_new(DefaultAllocator{}, std::forward(args)...); } template void alloc_delete_default(T* ptr) { alloc_delete(DefaultAllocator{}, ptr); } } // namespace asl