Files
asl/asl/allocator.hpp
2025-01-03 12:13:34 +01:00

59 lines
1.3 KiB
C++

#pragma once
#include "asl/layout.hpp"
#include "asl/meta.hpp"
#include "asl/memory.hpp"
namespace asl
{
template<typename T>
concept allocator = moveable<T> && equality_comparable<T> &&
requires(T& alloc, layout layout, void* ptr)
{
{ alloc.alloc(layout) } -> same_as<void*>;
{ alloc.realloc(ptr, layout, layout) } -> same_as<void*>;
alloc.dealloc(ptr, layout);
};
class GlobalHeap
{
public:
static void* alloc(const layout&);
static void* realloc(void* ptr, const layout& old, const layout& new_layout);
static void dealloc(void* ptr, const layout&);
constexpr bool operator==(const GlobalHeap&) const { return true; }
};
static_assert(allocator<GlobalHeap>);
using DefaultAllocator = GlobalHeap;
template<typename T>
T* alloc_new(allocator auto& a, auto&&... args)
{
void* ptr = a.alloc(layout::of<T>());
return construct_at<T>(ptr, ASL_FWD(args)...);
}
template<typename T>
void alloc_delete(allocator auto& a, T* ptr)
{
destroy(ptr);
a.dealloc(ptr, layout::of<T>());
}
template<typename T>
constexpr T* alloc_new_default(auto&&... args)
{
return alloc_new<T>(DefaultAllocator{}, ASL_FWD(args)...);
}
template<typename T>
void alloc_delete_default(T* ptr)
{
alloc_delete(DefaultAllocator{}, ptr);
}
} // namespace asl