Upgrade asl to 0.1.0
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@ -20,7 +20,6 @@ bazel_dep(name = "sdl3_windows", version = "3.2.6")
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bazel_dep(name = "asl")
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git_override(
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module_name = "asl",
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commit = "8604c98df53486208cdc15424aae9d9b2fef2d8e",
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commit = "54affafd86e2b7f387345c08e8c7285c775d75e5",
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remote = "https://git.stevenlr.com/460nm/asl.git/",
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)
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@ -261,8 +261,8 @@ static asl::status_or<VkDevice> create_device(VkPhysicalDevice physical_device,
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struct FrameResources : asl::intrusive_list_node<FrameResources>
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{
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VkFence complete_fence;
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VkCommandPool command_pool;
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VkFence complete_fence = VK_NULL_HANDLE;
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VkCommandPool command_pool = VK_NULL_HANDLE;
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};
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class GpuImpl : public Gpu
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@ -651,7 +651,7 @@ public:
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{
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while (!m_in_flight_frames.is_empty())
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{
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auto* frame = m_in_flight_frames.tail();
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auto* frame = m_in_flight_frames.back();
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auto status = vkGetFenceStatus(m_device, frame->complete_fence);
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if (status == VK_NOT_READY)
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