#include "deimos/core/os.h" #include "deimos/core/api_registry.h" #include "deimos/core/allocator.h" #define WIN32_LEAN_AND_MEAN #include namespace deimos { class Win32ConsoleApiImpl : public OsConsoleApi { HANDLE m_stdout; HANDLE m_stderr; constexpr HANDLE Handle(OsConsoleType type) const { switch (type) { using enum OsConsoleType; case kStdOut: return m_stdout; case kStdErr: return m_stderr; } } public: Win32ConsoleApiImpl() : m_stdout{::GetStdHandle(STD_OUTPUT_HANDLE)}, m_stderr{::GetStdHandle(STD_ERROR_HANDLE)} {} void Write(OsConsoleType type, Span data) override { ::WriteConsoleA(Handle(type), data.data(), (DWORD)data.size(), nullptr, nullptr); } }; class Win32DllApiImpl : public OsDllApi { public: OsDll* Open(gsl::czstring name) override { return std::bit_cast(::LoadLibraryA(name)); } void* GetSymbol(OsDll* dll, gsl::czstring name) override { return std::bit_cast(::GetProcAddress(std::bit_cast(dll), name)); } }; class Win32VirtualMemoryApiImpl : public OsVirtualMemoryApi { public: gsl::owner Map(int64_t size) override { return ::VirtualAlloc(nullptr, (SIZE_T)size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); } void Unmap(gsl::owner ptr) override { ::VirtualFree(ptr, 0, MEM_RELEASE); } gsl::owner Reserve(int64_t size) override { return ::VirtualAlloc(nullptr, (SIZE_T)size, MEM_RESERVE, PAGE_READWRITE); } void Commit(void* ptr, int64_t size) override { ::VirtualAlloc(ptr, (SIZE_T)size, MEM_COMMIT, PAGE_READWRITE); } }; class Win32OsApiImpl : public OsApi { Win32ConsoleApiImpl m_console_api; Win32DllApiImpl m_dll_api; Win32VirtualMemoryApiImpl m_virtual_memory_api; public: Win32OsApiImpl() { console = &m_console_api; dll = &m_dll_api; virtual_memory = &m_virtual_memory_api; } }; void RegisterOsApi(ApiRegistry* api_registry) { auto* allocator_api = api_registry->Get(); auto* os_api = allocator_api->system->New(); api_registry->Set(os_api); } } // namespace deimos