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authorSteven Le Rouzic <steven.lerouzic@gmail.com>2025-03-04 00:06:21 +0100
committerSteven Le Rouzic <steven.lerouzic@gmail.com>2025-03-04 00:07:36 +0100
commite5488ec6f523decee12923f3a48000102b6ed489 (patch)
tree871cdd6ffc37ae220a4d468744bc2ed9e28a771b
parentc6a11711c4dcf3fedc658a895c7f1c6722ef08b6 (diff)
Upgrade asl to 0.1.0
-rw-r--r--MODULE.bazel3
-rw-r--r--hk21/game/gpu.cpp8
2 files changed, 5 insertions, 6 deletions
diff --git a/MODULE.bazel b/MODULE.bazel
index 59252ff..e403421 100644
--- a/MODULE.bazel
+++ b/MODULE.bazel
@@ -20,7 +20,6 @@ bazel_dep(name = "sdl3_windows", version = "3.2.6")
bazel_dep(name = "asl")
git_override(
module_name = "asl",
- commit = "8604c98df53486208cdc15424aae9d9b2fef2d8e",
+ commit = "54affafd86e2b7f387345c08e8c7285c775d75e5",
remote = "https://git.stevenlr.com/460nm/asl.git/",
)
-
diff --git a/hk21/game/gpu.cpp b/hk21/game/gpu.cpp
index 4e0a65a..14b9f96 100644
--- a/hk21/game/gpu.cpp
+++ b/hk21/game/gpu.cpp
@@ -261,8 +261,8 @@ static asl::status_or<VkDevice> create_device(VkPhysicalDevice physical_device,
struct FrameResources : asl::intrusive_list_node<FrameResources>
{
- VkFence complete_fence;
- VkCommandPool command_pool;
+ VkFence complete_fence = VK_NULL_HANDLE;
+ VkCommandPool command_pool = VK_NULL_HANDLE;
};
class GpuImpl : public Gpu
@@ -280,7 +280,7 @@ class GpuImpl : public Gpu
asl::buffer<VkImage> m_swapchain_images;
VkSemaphore m_swapchain_image_acquire_semaphore = VK_NULL_HANDLE;
- VkSemaphore m_queue_complete_semaphore = VK_NULL_HANDLE;
+ VkSemaphore m_queue_complete_semaphore = VK_NULL_HANDLE;
asl::GlobalHeap m_allocator; // @Todo Make this configurable
asl::IntrusiveList<FrameResources> m_in_flight_frames;
@@ -651,7 +651,7 @@ public:
{
while (!m_in_flight_frames.is_empty())
{
- auto* frame = m_in_flight_frames.tail();
+ auto* frame = m_in_flight_frames.back();
auto status = vkGetFenceStatus(m_device, frame->complete_fence);
if (status == VK_NOT_READY)