diff options
-rw-r--r-- | .bazelrc | 2 | ||||
-rw-r--r-- | MODULE.bazel | 2 | ||||
-rw-r--r-- | hk21/game/gpu.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
@@ -5,7 +5,7 @@ build:windows --extra_execution_platforms=//:x64_windows-clang-cl # @Todo(bazel) We should be able to use @local_config_cc...
build:windows --extra_toolchains=@@rules_cc++cc_configure_extension+local_config_cc//:cc-toolchain-x64_windows-clang-cl
-build:windows --cxxopt=-Xclang=-std=c++20
+build:windows --cxxopt=-Xclang=-std=c++23
common --incompatible_autoload_externally=+@rules_python
diff --git a/MODULE.bazel b/MODULE.bazel index 825d5f9..bcf9269 100644 --- a/MODULE.bazel +++ b/MODULE.bazel @@ -19,7 +19,7 @@ bazel_dep(name = "sdl3_windows", version = "3.2.0") bazel_dep(name = "asl")
git_override(
module_name = "asl",
- commit = "a141c401f78467bc15f62882fca5d55a007cacbb",
+ commit = "62cc4b468b4e8653d8ef523fc4081572c6c1c7d8",
remote = "https://git.stevenlr.com/460nm/asl.git/",
)
diff --git a/hk21/game/gpu.cpp b/hk21/game/gpu.cpp index 4aa1f95..207ce85 100644 --- a/hk21/game/gpu.cpp +++ b/hk21/game/gpu.cpp @@ -4,7 +4,7 @@ #include "hk21/game/gpu.hpp"
-#include <asl/containerS/buffer.hpp>
+#include <asl/containers/buffer.hpp>
#include <asl/formatting/format.hpp>
#include <asl/types/option.hpp>
#include <asl/logging/logging.hpp>
|