blob: fb74e20a37eb7241c22f37e088b722efe0b5323c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
#include <asl/status_or.hpp>
#include <asl/box.hpp>
struct SDL_Window;
namespace gpu
{
class Gpu
{
public:
Gpu() = default;
ASL_DELETE_COPY_MOVE(Gpu);
virtual ~Gpu() = default;
virtual void destroy() = 0;
virtual void frame() = 0;
};
asl::status_or<asl::box<Gpu>> init(SDL_Window* window);
} // namespace gpu
|