Enable & use synchronization2
This commit is contained in:
@ -15,6 +15,11 @@
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#include "hk21/vulkan_loader/api.hpp"
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// @Todo Make fences recyclable
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// @Todo Make command pool recyclable
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// @Todo Make frame structure recyclable
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// @Todo Auto barriers for images
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#define VK_ALLOCATOR nullptr
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[[maybe_unused]] static void AslFormat(asl::Formatter& formatter, VkResult res)
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@ -194,6 +199,22 @@ static asl::status_or<PhysicalDeviceInfo> find_physical_device(VkInstance instan
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continue;
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}
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VkPhysicalDeviceSynchronization2Features synchronization2_features{};
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synchronization2_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES;
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synchronization2_features.pNext = nullptr;
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VkPhysicalDeviceFeatures2 features{};
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features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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features.pNext = &synchronization2_features;
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vkGetPhysicalDeviceFeatures2(physical_device, &features);
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if (synchronization2_features.synchronization2 != VK_TRUE)
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{
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ASL_LOG_INFO("Device {}: synchronization2 not supported", name);
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continue;
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}
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uint32_t queue_family_count{};
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vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &queue_family_count, nullptr);
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queue_family_prps.resize_zero(queue_family_count);
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@ -232,9 +253,14 @@ static asl::status_or<VkDevice> create_device(VkPhysicalDevice physical_device,
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.pQueuePriorities = &queue_priority,
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};
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VkPhysicalDeviceSynchronization2Features synchronization2_features{};
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synchronization2_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES;
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synchronization2_features.pNext = nullptr;
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synchronization2_features.synchronization2 = VK_TRUE;
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VkDeviceCreateInfo create_info{
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.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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.pNext = nullptr,
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.pNext = &synchronization2_features,
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.flags = 0,
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.queueCreateInfoCount = 1,
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.pQueueCreateInfos = &queue_create_info,
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@ -535,11 +561,13 @@ public:
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return asl::runtime_error("Couldn't begin command buffer: {}", res);
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}
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VkImageMemoryBarrier barrier1{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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VkImageMemoryBarrier2 barrier1{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.srcStageMask = VK_PIPELINE_STAGE_2_NONE,
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.srcAccessMask = VK_ACCESS_2_NONE,
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.dstStageMask = VK_PIPELINE_STAGE_2_CLEAR_BIT,
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.dstAccessMask = VK_ACCESS_2_TRANSFER_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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@ -554,7 +582,19 @@ public:
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},
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};
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vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier1);
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VkDependencyInfo dependency_info1{
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.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
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.pNext = nullptr,
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.dependencyFlags = 0,
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.memoryBarrierCount = 0,
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.pMemoryBarriers = nullptr,
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.bufferMemoryBarrierCount = 0,
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.pBufferMemoryBarriers = nullptr,
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.imageMemoryBarrierCount = 1,
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.pImageMemoryBarriers = &barrier1,
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};
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vkCmdPipelineBarrier2(command_buffer, &dependency_info1);
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VkClearColorValue clear_color{
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.float32 = { 0.0F, 0.137F, 0.4F, 1.0F },
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@ -570,11 +610,13 @@ public:
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vkCmdClearColorImage(command_buffer, m_swapchain_images[image_index], VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
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VkImageMemoryBarrier barrier2{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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VkImageMemoryBarrier2 barrier2{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
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.srcStageMask = VK_PIPELINE_STAGE_2_CLEAR_BIT,
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.srcAccessMask = VK_ACCESS_2_TRANSFER_WRITE_BIT,
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.dstStageMask = VK_PIPELINE_STAGE_2_NONE,
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.dstAccessMask = VK_ACCESS_2_NONE,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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@ -589,7 +631,19 @@ public:
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},
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};
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vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier2);
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VkDependencyInfo dependency_info2{
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.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
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.pNext = nullptr,
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.dependencyFlags = 0,
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.memoryBarrierCount = 0,
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.pMemoryBarriers = nullptr,
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.bufferMemoryBarrierCount = 0,
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.pBufferMemoryBarriers = nullptr,
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.imageMemoryBarrierCount = 1,
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.pImageMemoryBarriers = &barrier2,
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};
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vkCmdPipelineBarrier2(command_buffer, &dependency_info2);
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res = vkEndCommandBuffer(command_buffer);
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if (res != VK_SUCCESS)
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@ -597,23 +651,46 @@ public:
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return asl::runtime_error("Couldn't end command buffer: {}", res);
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}
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VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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VkFence fence = create_fence();
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VkSubmitInfo submit_info{
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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VkSemaphoreSubmitInfo semaphore_wait_submit_info{
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.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO,
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.pNext = nullptr,
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = &m_swapchain_image_acquire_semaphore,
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.pWaitDstStageMask = &wait_dst_stage_mask,
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.commandBufferCount = 1,
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.pCommandBuffers = &command_buffer,
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.signalSemaphoreCount = 1,
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.pSignalSemaphores = &m_queue_complete_semaphore,
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.semaphore = m_swapchain_image_acquire_semaphore,
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.value = 0,
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.stageMask = VK_PIPELINE_STAGE_2_CLEAR_BIT,
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.deviceIndex = 0,
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};
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res = vkQueueSubmit(m_queue, 1, &submit_info, fence);
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VkSemaphoreSubmitInfo semaphore_signal_submit_info{
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.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO,
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.pNext = nullptr,
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.semaphore = m_queue_complete_semaphore,
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.value = 0,
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.stageMask = VK_PIPELINE_STAGE_2_CLEAR_BIT,
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.deviceIndex = 0,
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};
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VkCommandBufferSubmitInfo command_buffer_submit_info{
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO,
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.pNext = nullptr,
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.commandBuffer = command_buffer,
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.deviceMask = 0,
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};
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VkSubmitInfo2 submit_info{
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2,
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.pNext = nullptr,
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.flags = 0,
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.waitSemaphoreInfoCount = 1,
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.pWaitSemaphoreInfos = &semaphore_wait_submit_info,
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.commandBufferInfoCount = 1,
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.pCommandBufferInfos = &command_buffer_submit_info,
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.signalSemaphoreInfoCount = 1,
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.pSignalSemaphoreInfos = &semaphore_signal_submit_info,
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};
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res = vkQueueSubmit2(m_queue, 1, &submit_info, fence);
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if (res != VK_SUCCESS)
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{
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return asl::runtime_error("Couldn't submit queue: {}", res);
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@ -645,9 +722,6 @@ public:
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return asl::ok();
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}
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// @Todo Make fences recyclable
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// @Todo Make frame structure recyclable
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void recycle_resources()
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{
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while (!m_in_flight_frames.is_empty())
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@ -16,7 +16,8 @@
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FN(vkGetDeviceProcAddr) \
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FN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR) \
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FN(vkGetPhysicalDeviceSurfaceFormatsKHR) \
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FN(vkGetPhysicalDeviceSurfacePresentModesKHR)
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FN(vkGetPhysicalDeviceSurfacePresentModesKHR) \
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FN(vkGetPhysicalDeviceFeatures2)
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#define VULKAN_DEVICE_FNS \
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FN(vkDestroyDevice) \
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@ -35,10 +36,10 @@
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FN(vkFreeCommandBuffers) \
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FN(vkBeginCommandBuffer) \
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FN(vkEndCommandBuffer) \
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FN(vkQueueSubmit) \
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FN(vkQueueSubmit2) \
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FN(vkCreateSemaphore) \
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FN(vkDestroySemaphore) \
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FN(vkCmdPipelineBarrier) \
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FN(vkCmdPipelineBarrier2) \
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FN(vkCmdClearColorImage) \
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FN(vkCreateFence) \
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FN(vkDestroyFence) \
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