diff options
author | Steven Le Rouzic <steven.lerouzic@gmail.com> | 2025-02-17 23:41:53 +0100 |
---|---|---|
committer | Steven Le Rouzic <steven.lerouzic@gmail.com> | 2025-02-17 23:41:53 +0100 |
commit | 844f944ce47d3d2eeef84944d2c73e0681df0e49 (patch) | |
tree | cc141fbfd04c2f2455602862202010d95036e5f4 /hk21/game | |
parent | a5b3b7ce6a49d552de2aa4af8d9dad160efd6256 (diff) |
Upgrade asl
Diffstat (limited to 'hk21/game')
-rw-r--r-- | hk21/game/BUILD.bazel | 8 | ||||
-rw-r--r-- | hk21/game/gpu.cpp | 8 | ||||
-rw-r--r-- | hk21/game/gpu.hpp | 4 | ||||
-rw-r--r-- | hk21/game/main.cpp | 2 |
4 files changed, 13 insertions, 9 deletions
diff --git a/hk21/game/BUILD.bazel b/hk21/game/BUILD.bazel index b2cca09..786ed6a 100644 --- a/hk21/game/BUILD.bazel +++ b/hk21/game/BUILD.bazel @@ -6,8 +6,12 @@ cc_binary( "gpu.hpp",
],
deps = [
- "@asl//asl",
- "@asl//asl/log",
+ "@asl//asl/base",
+ "@asl//asl/logging",
+ "@asl//asl/types:status",
+ "@asl//asl/types:box",
+ "@asl//asl/types:option",
+ "@asl//asl/containers:buffer",
"@sdl3_windows//:sdl3",
"//hk21/vulkan_loader",
],
diff --git a/hk21/game/gpu.cpp b/hk21/game/gpu.cpp index 3fe0a8b..b481ee7 100644 --- a/hk21/game/gpu.cpp +++ b/hk21/game/gpu.cpp @@ -1,9 +1,9 @@ #include "hk21/game/gpu.hpp"
-#include <asl/buffer.hpp>
-#include <asl/format.hpp>
-#include <asl/option.hpp>
-#include <asl/log/log.hpp>
+#include <asl/containerS/buffer.hpp>
+#include <asl/formatting/format.hpp>
+#include <asl/types/option.hpp>
+#include <asl/logging/logging.hpp>
#include <SDL3/SDL_vulkan.h>
diff --git a/hk21/game/gpu.hpp b/hk21/game/gpu.hpp index fb74e20..d8d9d18 100644 --- a/hk21/game/gpu.hpp +++ b/hk21/game/gpu.hpp @@ -1,7 +1,7 @@ #pragma once
-#include <asl/status_or.hpp>
-#include <asl/box.hpp>
+#include <asl/types/status_or.hpp>
+#include <asl/types/box.hpp>
struct SDL_Window;
diff --git a/hk21/game/main.cpp b/hk21/game/main.cpp index ed4c738..21b17f3 100644 --- a/hk21/game/main.cpp +++ b/hk21/game/main.cpp @@ -1,4 +1,4 @@ -#include <asl/log/log.hpp>
+#include <asl/logging/logging.hpp>
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
|